Why join us?
Our team is <10 engineers with lots of technical challenges in web applications, UI/UX, 3D graphics, CAD, and scientific computing that need world-class people to solve.
Founded by two MIT PhDs that used these simulations in research and industry for design optimization. We're solving a problem we've faced ourselves and seen the industry struggle with.
We're funded by some of the best seed investors with a direct path to raising a large Series A.
Engineering at Paperplane
Our engineering team reports to our CTO who has built simulation software over the last 7 years. We scope out epics in 2-weeks sprints and have daily scrum to ensure everyone is on track and unblocked. Then, we'll use Gitlab to push code regularly across three core areas - 1) web application, 2) physics engine, and 3) integration to AWS HPC and other cloud resources. We also manage flexible hours and a remote environment to allow everyone to focus with minimal distractions.
For the front-end perspective, we're building a cloud-based tool for engineering simulations, which are traditionally very intimidating to learn, use, and share. Therefore, ensuring the UI/UX is intuitive and responsive, application layout is clean and simple, and user workflows are easy to understand are key priorities. Additionally, as a simulation software company, there are back-end challenges in running fluid and thermal simulations in the web browser, rendering 3D graphics and geometries, and orchestrating parallel simulation workflows that we will need to tackle.
Creating an MVP of the front-end of the simulation application to walk engineers through the simulation building process for user interviews and demos.
Building an ML-based meshing engine that optimizes the simulation mesh to maximize simulation accuracy and/or minimize cloud runtime.
Working at Paperplane
We're a scrappy, lean startup building lots of interesting tech to reach product market fit. We are very picky about hiring people who are world-class and yet remain humble and hungry to learn and master their craft. Simulations will be the next innovation of how physical products are built, so if that excites you, come on board!
As we scale, we aim to have a diverse workforce of different ethnicities and gender. We tackle that through actively encouraging candidates from underrepresented backgrounds to apply to our roles so that our candidate pool is balanced vs. heavily skewed towards one demographic for certain roles.
We coordinate 1 on 1s that allows the new team member to meet all of the other team members they'll be working with in their first week. Each team member also has weekly 1 on 1s with founders so we can learn how to make the workplace more inclusive and conducive to everyone's interests and preferences.
We currently take our approach to hiring as finding and onboarding founding members vs. employees. We want to onboard people who can actively contribute to a more diverse culture and evolve our company to support others.
As long as we all overlap for 4 hours a day, hours are flexible depending on your lifestyle, hobbies, and personal obligations
Work from Home
Fully remote team (HQ in SF if people want an office)
Interested in this company?
Skip straight to final-round interviews by applying through Triplebyte.